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SVGA #04: Diablo And The Birth Of A Genre

The year is 1997: after the success of Warcraft 1 and 2, Blizzard adds another gem to what will become the golden era of the games studio. The name is Diablo, and its repercussions are felt even today, 23 years later.

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SVGA #03: Bio Menace, its mutants and mullets

Crank that PC speaker sound up, dust out that keyboard and get ready to go back to an era where simpler 2D action-platformers had to compete with juggernauts like Doom. Secure your mullet and your mustache, remember your top-level CIA training and fend off the mutant hordes in Bio Menace.

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SVGA #02: Phantasmagoria and all the cringe-inducing FMV era

Did someone said Full Motion Video? A pure product of the 90’s, full motion videogames were a technological leap that came to life when CD-ROM drives became more popular – and more affordable – for the consumer market. To take advantage of all the possibilities offered by these 700 megabytes of space now available, games included real actors and real video sequences… Usually with a terrible result.

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SVGA #01: Half-Life and the headcrab-infested land of Black Mesa

Who said that life should be boring during a pandemic? While the world is in lockdown, the time is right to go back to an era where video games could revolutionize the industry, or disappear without a trace, all this from a single CD, or even from a floppy disk. Welcome to SVGA, a show about retro gaming in all it’s glory – and horror.