There’s episodes, and there’s episodes: both SVGA’s cohosts are hard at work to prepare the next installment of our retrogaming series, with Burnout: Paradise, but in the meantime, they decided to launch a new type of discussion, called DLCs.
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Hitman 3 is a welcomed conclusion to a well-known series of games. Despite being pretty straightforward, the gameplay mechanics are quite refined and provide a pretty fun experience from beginning to end.
The videogames industry has come a long way since the days of Mario Bros. on the Nintendo Entertainment System. And with this maturity comes a media ecosystem that also evolved over the years. In today’s wild games journalism world, the Super Bunnyhop YouTube channel and its creator, George Weideman, stand out.
Are you scared of the dark? Do you have what it takes to fight demons, evil spirits and maleficient creatures? For Halloween, SVGA turns its head towards the excellent indie game FAITH.
It took eight years, but they finally did it: the developers of Wube Software, in Prague, published the official « 1.0 » version of the factory management game Factorio a few weeks ago. For one of the original creators of the game, however, this is just the beginning.
Did someone said Full Motion Video? A pure product of the 90’s, full motion videogames were a technological leap that came to life when CD-ROM drives became more popular – and more affordable – for the consumer market. To take advantage of all the possibilities offered by these 700 megabytes of space now available, games included real actors and real video sequences… Usually with a terrible result.
Who said that life should be boring during a pandemic? While the world is in lockdown, the time is right to go back to an era where video games could revolutionize the industry, or disappear without a trace, all this from a single CD, or even from a floppy disk. Welcome to SVGA, a show about retro gaming in all it’s glory – and horror.
What makes a « heavy » or « grand » strategy game player happy? Is it a thick rulebook? A pleathora of units? The historical accuracy? And what are the rules to create a « good » strategy game? Enthusiasts, gamers and developpers don’t always see eye to eye on the topic.
Will you triumph at the head of the Allied Forces? Or will you unite the world under tyranny, for the glory of the Reich, the japanese Emperor or the idea of a New Rome? Strategy fans and Axis and Allies afficionados could scratch that grand strategy itch with the upcoming Axis and Allies Online, developped and published by Beamdog.
Who said that 4X games were dead? Seven years after supervising the finishing touches to Civilization V as the lead designer for , Jon Shafer is back into the fray with his own game, At the Gates, a title that both respects and transforms the codes of the 4X genre.