SokoChess probably isn’t a bad game. In some ways, it’s a good way to train yourself to think about chess, several moves ahead. The other side of that coin is this is what makes it endlessly frustrating.
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An evil empire whose conquest will not be complete until a dark lord gets his hands on the content of your head; explosions and violent combat in space; a strange and mysterious base to explore… And all the cheesy and badly acted FMV you could wish for.
The game is accessible and can be completed in a handful of hours. Its price and availability on multiple platforms make it an interesting proposition to try out.
For this new SVGA episode, Hugo Prévost and Robert Hiltz explore this early access game published by MicroProse that combines 90’s graphics with newer physics models and semi-relalistic flying.
Hugo Prévost sits down with Laura Körting, the co-founder and producer for LAB132, the German studio working on this space management simulation that will be available on April 21st.
En ces temps difficiles, pourquoi ne pas mourir à répétition pour changer le mal de place?
Jordan Freeman, the CEO and cofounder, sits down with us and answer a few question about his digital storefront for PC gaming enthusiasts.
Will you save the Lemmings? Or condemn them to their doom? Hugo and Robert explore the franchise and the 30th anniversary documentary about the game.
Visually pleasing, challenging, original, and violent; Sifu is quite promising.
A nostalgic look at one of the best – and most strange – adventure game of the 90’s.