
SVGA #11: Splinter Cell and Those Night Vision Googles
One man. A world-spanning conspiracy. And something akin to bunny-hopping, but more like toad-hopping, and it’s probably quite bad for the knees and the legs. This is Splinter Cell.
One man. A world-spanning conspiracy. And something akin to bunny-hopping, but more like toad-hopping, and it’s probably quite bad for the knees and the legs. This is Splinter Cell.
You end up on a strange island. No one takes you by the hand. There’s no quest markers. Not many clues. Just one vague objective: understand. In 1993, Myst was a sensation. And 28 years later, this exploration and adventure game still holds up.
Hitman 3 is a welcomed conclusion to a well-known series of games. Despite being pretty straightforward, the gameplay mechanics are quite refined and provide a pretty fun experience from beginning to end.
Right off the bat, Project CARS 3 sets itself apart from its predecessors. The opening video starts with a Mercedes winding its way down a mountain road, drifting around corners, until a Honda — waiting around a blind curve —darts out to join the chase. The race is on, as they say.
Robots, robots, and more robots. Oh, and explosions, of course! Published in 1997, Cavedog Interactive’s Total Annihilation helped defined the real-time strategy genre with its original mechanics and its scale. Prepare to fight for survival in this 8th episode of SVGA, your retro PC gaming podcast.
The videogames industry has come a long way since the days of Mario Bros. on the Nintendo Entertainment System. And with this maturity comes a media ecosystem that also evolved over the years. In today’s wild games journalism world, the Super Bunnyhop YouTube channel and its creator, George Weideman, stand out.
Are you scared of the dark? Do you have what it takes to fight demons, evil spirits and maleficient creatures? For Halloween, SVGA turns its head towards the excellent indie game FAITH.
It took eight years, but they finally did it: the developers of Wube Software, in Prague, published the official « 1.0 » version of the factory management game Factorio a few weeks ago. For one of the original creators of the game, however, this is just the beginning.
Pilots… to your starships! Hugo Prévost and Robert Hiltz buckle up and take to the stars in this 6th episode of the PC retrogaming pocast SVGA. Dust up your joystick, fire up your (really) old computer and prepare to blast Kilrathis and Vasudans.
The year is 1997: after the success of Warcraft 1 and 2, Blizzard adds another gem to what will become the golden era of the games studio. The name is Diablo, and its repercussions are felt even today, 23 years later.