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For this new SVGA episode, Hugo Prévost and Robert Hiltz explore this early access game published by MicroProse that combines 90’s graphics with newer physics models and semi-relalistic flying.

There’s episodes, and there’s episodes: both SVGA’s cohosts are hard at work to prepare the next installment of our retrogaming series, with Burnout: Paradise, but in the meantime, they decided to launch a new type of discussion, called DLCs.