What makes a « heavy » or « grand » strategy game player happy? Is it a thick rulebook? A pleathora of units? The historical accuracy? And what are the rules to create a « good » strategy game? Enthusiasts, gamers and developpers don’t always see eye to eye on the topic.
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Will you triumph at the head of the Allied Forces? Or will you unite the world under tyranny, for the glory of the Reich, the japanese Emperor or the idea of a New Rome? Strategy fans and Axis and Allies afficionados could scratch that grand strategy itch with the upcoming Axis and Allies Online, developped and published by Beamdog.